When choosing a self portrait, there are many routes that can be taken, which is why I wanted to set mine apart from a more conventional approach. To start, I zeroed in on one part of the face, the eyes, and used shading techniques to go about bringing them out. As opposed to a whole face, I felt that the tone and emotion of a picture could be adequately expressed with just the eyes. The expression and shading really factored into this. Continue reading
In our study of the master of figure artists, we have been tasked to make a painting of our own, in the same methods as an artist of choice. By replicating their forms, we’re forced to observe their methods, and learn to recreate forms in the same manner. To further enhance the study, we inserted the human skeleton into the piece, to emulate how the pose would be created with a bone structure. Continue reading
Michelangelo. The Last Judgement. 1536-1541. Fresco, Sistine Chapel, Vatican City. Continue reading
Rafael. The School of Athens. 1509-1510. Stanza della Segnatura, Palazzi Pontifici, Vatican Continue reading
Modeled by Dan Wade
The project we worked on involved lighting a pre-made scene (courtesy of 3dRender.com), and utilizing light linking to simulate realistic lighting conditions to complement the main light. To combat the harsh shadows and add different tones to add more dimension to the piece, a total of 24 different light sources were used in this scene, mainly area lights. The tone of the lighting also suggests a certain temperature, as well as a different visual impact to the piece. Light linking also subtly brought the focal points to attention, while helping to keep the background elements neutral. The use of complementary colors and vibrancy levels also added interest to the focal point (the fruit itself).